Maxime Poidevin

— PROJECT NAME

Foxy


— ROLE

Design

Modeling

Animation

Render


— TOOLS

After Effects

Womp3D

Blender

Cycles

Audition


This was my very first time trying out Blender! To plan things out, I first animated the fox in After Effects, which really helped me get a better sense of timing and movement before jumping into 3D.

I used the Step Motion (add-on by Yonk) to get that classic frame-by-frame look, and the fox itself was modeled in Womp, a super easy-to-use 3D tool that made the process really smooth!